BX Forever

Because Moldvay & Cook Got it Right

Castle by the Sea

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CS1: Castle by the Sea is a collection of six Basic Fantasy Role-Playing Game adventures centered around different castles. It can be used with other BX-compatible systems. Each adventure, created by various contributors and edited by Chris Gonnerman, offers a unique setting and storyline suitable for player characters of varying levels. The adventures range in theme, from a mad king's abandoned castle to a sorcerer's mysterious conclave, and include detailed maps, monster statistics, and treasure descriptions for Game Masters.

Mystery of the Snow Pearls

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CM5: Mystery of the Snow Pearls is a Dungeons & Dragons solo adventure. Players assume the role of an elven warrior on a quest, navigating a wilderness map and various locations, encountering monsters and challenges along the way. The book includes maps, charts, monster statistics, and item descriptions to guide the player's progress. A significant part of the gameplay revolves around uncovering hidden text using a "Magic Viewer."

Earthshaker

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CM4 "Earthshaker!" a high-level adventure (levels 18-22) centered around a gigantic, mobile automaton. It is compatible with Expert or Companion D&D, or Basic Fantasy RPG and other retroclones.

Chrysogon's Coterie

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Chrysogon's Coterie is a supplement for the Basic Fantasy Role-Playing Game that features 288 non-player characters (NPCs) ranging from levels 1 to 9. The book is designed to be a resource for game masters (GMs) who want to populate their campaigns with interesting and memorable NPCs. The NPCs can also be used as pre-generated player characters with the GM's consent.

B3: Palace of the Silver Princess is an adventure module for the Dungeons & Dragons Basic Set, but works fine with modern retroclones like Basic Fantasy RPG. This is the original version by Jean Wells, not the more well known rewrite by Tom Moldvay.

Tom Moldvay changed the plot, replaced all of Wells' new monsters with standard monsters from the D&D Basic Set, and removed the empty areas she'd included to encourage DM customization (like B1 In Search of the Unknown by Mike Carr, ). In addition, the four contentious pieces of artwork, as well as many others, were replaced.Following the Silver Princess incident, Wells wanted to write another module, but in her words, "nobody would touch my game ideas with a ten-foot pole." When she realized her suggestions for new adventures and games were being ignored and she was only being given secretarial tasks instead of new design work, she left TSR.

It was eventually re-released by TSR.