BX Forever

Because Moldvay & Cook Got it Right

Modules

Adventures, as they used to be called.

The Lost City

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The Lost City (B4) is a Dungeons & Dragons adventure module by 1981 Basic creator Tom Moldvay. It also works fine with modern retroclones like Basic Fantasy RPG.

It was first published by TSR in 1982. The working title for the module was "The Lost City of Cynidicea." Moldvay designed the module as a low-level scenario to give novice Dungeon Masters experience in fleshing out adventures such that it is only partially complete. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands.

Initially released in 2013, it has the Old-School vibe of a classic. This multi-module work contains over 100 pages of adventures for lower to mid-level characters.

Get it free at the Basic Fantasy RPG website.

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B3: Palace of the Silver Princess is an adventure module for the Dungeons & Dragons Basic Set, but works fine with modern retroclones like Basic Fantasy RPG.

This is the re-written version, with Jean Wells' name on it but much revised by Tom Moldvay. In future episodes we'll look at the original release by Jean, and do a comparison.

The plot of Palace of the Silver Princess revolves around a country frozen in time by a strange red light. The only seemingly unaffected location and the apparent source of the glow is the royal palace. The adventurers must restore the flow of time and save the country.

The Keep on the Borderlands

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B2: The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the Dungeons & Dragons Basic Set, and was included in the 1979–1982 editions of the Basic Set but works fine with modern retroclones like Basic Fantasy RPG.

Initially released in 2007, it has the Old-School vibe of a classic. This multi-module work contains fourteen short adventures (over 80 pages of material!) for beginning to mid-level characters.

Get it free at the Basic Fantasy RPG website.

In Search of the Unknown

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Dungeon module B1: In Search of the Unknown is an adventure for the Dungeons & Dragons roleplaying game, designed for use with the Basic Set of rules. It was written by game designer Mike Carr and was first published in 1978 by TSR, Inc. The module details a hidden complex known as the Caverns of Quasqueton.

Vampiric cats? Deadly restrooms? 50% fatality rate?

Despite it's many glaring flaws (it was a product of its time) Judges Guild 1979 solo adventure "Survival of the Fittest" should make you think. We take our characters way too seriously these days. It should always be about the journey.

In BSOLO, true treasure isn't gold or gems: it's about the journey, the experiences, and the lessons you learn along the way. It's the growth you achieve facing your fears, testing your limits, and discovering something about yourself. But yes, for those who pass his test, Sargon offers a reward. Are you worthy?